wanted to set a record for myself..started modeling at 10am , finished sculpting , texturing and rendering at 10pm . 12 hour in total .. cant do this everyday, as it's not healthy for my body . the work it self are not perfect , there's still unclean texture, jagged line , and other minor troubleshooting . therefore i need to explore more ways for the workflow between maya and mudbox . i'm tired..going to bed now.. if u have any question feel free to ask..